Mastery Level

The Mastery Level is a measure of how experienced a player is with their weapon, and it is gauged through usage in combat. Screamers, Haters, Defenders, Tubers, Mid-Bosses, and Dons can increase your mastery when killed by a non-mastered weapon. Each level of mastery takes a different amount of ABP (Ability Points) to reach, with certain weapons having different amounts of ABP required to reach each of their levels. Every weapon has a maximum mastery level of 20.

Bonuses for reaching mastery levels include:


 * Increases in weapon damage
 * Kill Coin drop rate during goretastic finishers
 * Additional EXP gain from goretastic finishers
 * Decreases in stamina loss from attacking
 * Increased rage move damage
 * Increased fire-rate, throw speed, range, or reduced charge time for ranged weapons
 * Hit-chaining (additional ticks of damage or attack extensions on a button press)
 * Skill moves (additional attacks for your weapon activated by an alternate button press)
 * Combo moves (additional attacks for your weapon activated by pressing an attack button after a previously chained attack)
 * Charge moves (additional attacks for your weapon activated by holding an attack)
 * Various other unique bonuses for certain weapons, listed in the table below:

Decals
For a full list of decals and ways to obtain these, please reference the Skill Decals page.