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Glinty Magnum
Rage Move Mercury Shot — Fire a powerful bullet guaranteed to knock down the enemy.
Guard Power C
Ammo 6/ 36
6/ 78 (T4)
6/ 414 (Uncap)
Rage Cost 2
Faction War Ensemble

Magnums are weapons in Let it Die. Magnums are like pocket-sized Sniper Rifles, featuring good stopping power and a Mastery-unlocked ability to penetrate Block. They can lock a person in place thanks to a stun that lasts about as long as it takes to fire again. However, Magnums seem to have an odd inaccuracy about them, missing even center mass with the crosshair completely covered.

Variants include the event-exclusive Demon Gun and the very rare Lethal Weapon.

Decal Effect
Premium.png
Vigilante.png
Vigilante ★★★★
Special Strengthening
Magnum + Iron Eagle armor bonus.
Equip 1 piece: max of +10% damage the closer you attack. Equip 2: +20%. Equip 3: 30%.
Full set: +100% Magnum Attack Power after dodging. Resets after each attack. Doesn't stack.
Premium.png
Magnum Addict.png
Magnum Addict ★★★★
Special Strengthening
Attack Power +30% for Magnums.

NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.

Glinty Magnum[]

Glinty Magnum 4.png Glinty Magnum (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base HP.png HP 200 30 Wood1.png Veneer Plank x2, Iron1.png Iron Scraps x2 SPL.png 5 000:01 1400 KC.png 3500 000:01
+1 HP.png HP 204 32 Wood1.png Veneer Plank x2, Iron1.png Iron Scraps x2 SPL.png 7 000:03 1470 KC.png 3675 000:02
+2 HP.png HP 208 35 Wood1.png Veneer Plank x2, Iron1.png Iron Scraps x2 SPL.png 10 000:05 1543 KC.png 3858 000:03
+3 HP.png HP 212 38 Wood1.png Veneer Plank x2, Iron1.png Iron Scraps x2 SPL.png 14 000:07 1620 KC.png 4051 000:04
+4 HP.png HP 216 42 Wood1.png Veneer Plank x2, Iron1.png Iron Scraps x2 SPL.png 21 000:09 1701 KC.png 4254 000:05
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Glinty Magnum E[]

Glinty Magnum E 4.png Glinty Magnum E ★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX.png DEX 25 76 Wood2.png MDF x1, Iron2.png Wire Mountain x1, Tuber3.png Hovering Metal x1, WE Green.png War Ensemble Green Metal x1 SPL.png 500 000:10 1400 KC.png 6200 000:08
+1 DEX.png DEX 25 82 Wood2.png MDF x1, Iron2.png Wire Mountain x1, Tuber3.png Hovering Metal x1, WE Green.png War Ensemble Green Metal x1 SPL.png 775 000:15 1470 KC.png 6510 000:10
+2 DEX.png DEX 26 90 Wood2.png MDF x1, Iron2.png Wire Mountain x2, Tuber3.png Hovering Metal x1, WE Green.png War Ensemble Green Metal x1 SPL.png 1201 000:20 1543 KC.png 6835 000:12
+3 DEX.png DEX 26 98 Wood2.png MDF x1, Iron2.png Wire Mountain x3, Tuber3.png Hovering Metal x1, WE Green.png War Ensemble Green Metal x1 SPL.png 1861 000:25 1620 KC.png 7177 000:14
+4 DEX.png DEX 27 107 Wood2.png MDF x1, Iron2.png Wire Mountain x4, Tuber3.png Hovering Metal x1, WE Green.png War Ensemble Green Metal x2 SPL.png 2886 000:30 1701 KC.png 7536 000:16
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Bronson Magnum[]

Bronson Magnum 4.png Bronson Magnum ★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX.png DEX 88 522 Wood4.png Walnut x2, Iron4.png Steel x2, WE Red.png War Ensemble Red Metal x2, Tuber4.png Bone Metal x1, WE Green.png War Ensemble Green Metal x1 SPL.png 25000 001:20 1400 KC.png 14300 000:30
+1 DEX.png DEX 89 548 Wood4.png Walnut x2, Iron4.png Steel x2, WE Red.png War Ensemble Red Metal x2, Tuber4.png Bone Metal x1, WE Green.png War Ensemble Green Metal x1 SPL.png 26250 001:40 1470 KC.png 15015 000:35
+2 DEX.png DEX 91 575 Wood4.png Walnut x2, Iron4.png Steel x2, WE Red.png War Ensemble Red Metal x2, Tuber4.png Bone Metal x3, WE Green.png War Ensemble Green Metal x1 SPL.png 27562 002:00 1543 KC.png 15765 000:40
+3 DEX.png DEX 93 604 Wood4.png Walnut x2, Iron4.png Steel x2, WE Red.png War Ensemble Red Metal x2, Tuber4.png Bone Metal x5, WE Green.png War Ensemble Green Metal x1 SPL.png 28940 002:20 1620 KC.png 16554 000:45
+4 DEX.png DEX 95 634 Wood4.png Walnut x2, Iron4.png Steel x2, WE Red.png War Ensemble Red Metal x2, Tuber4.png Bone Metal x7, WE Green.png War Ensemble Green Metal x1 SPL.png 30387 002:40 1701 KC.png 17381 000:50
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Bronson Magnum E[]

Bronson Magnum E 4.png Bronson Magnum E ★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX.png DEX 100 2523 Wood5.png Mahogany x3, Iron2.png Wire Mountain x4, Aluminum5.png Aluminum Alloy 7075 x2, WE Red.png War Ensemble Red Metal x2, Tuber3.png Hovering Metal x1 SPL.png 79000 003:00 1400 KC.png19700 001:00
+1 DEX.png DEX 102 2649 Wood5.png Mahogany x3, Iron2.png Wire Mountain x4, Aluminum5.png Aluminum Alloy 7075 x2, WE Red.png War Ensemble Red Metal x2, Tuber3.png Hovering Metal x1 SPL.png 82950 004:00 1470 KC.png 20685 001:10
+2 DEX.png DEX 104 2781 Wood5.png Mahogany x3, Iron2.png Wire Mountain x4, Aluminum5.png Aluminum Alloy 7075 x2, WE Red.png War Ensemble Red Metal x2, Tuber3.png Hovering Metal x1 SPL.png 87097 005:00 1543 KC.png 21719 001:20
+3 DEX.png DEX 106 2920 Wood5.png Mahogany x3, Iron2.png Wire Mountain x4, Aluminum5.png Aluminum Alloy 7075 x3, WE Red.png War Ensemble Red Metal x2, Tuber3.png Hovering Metal x1 SPL.png 91452 006:00 1620 KC.png 22805 001:30
+4 DEX.png DEX 108 3066 Wood5.png Mahogany x3, Iron2.png Wire Mountain x4, Aluminum5.png Aluminum Alloy 7075 x4, WE Red.png War Ensemble Red Metal x2, Tuber3.png Hovering Metal x1 SPL.png 96024 007:00 1701 KC.png 23945 001:40
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Bronson Magnum E Uncapped[]

Bronson Magnum E Uncapped 19.png Bronson Magnum E ★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
+5 DEX.png DEX 110 3154 Fiber6.png Carbon Fiber x2 SPL.png 100825 003:00 7000 KC.png 59100 002:00
+6 DEX.png DEX 112 3248 Fiber6.png Carbon Fiber x2 SPL.png 101833 004:00 7140 KC.png 60282 002:05
+7 DEX.png DEX 114 3346 Fiber6.png Carbon Fiber x2 SPL.png 102851 005:00 7282 KC.png 61487 002:10
+8 DEX.png DEX 116 3446 Copper7.png Corinthian Bronze x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 103880 006:00 7428 KC.png 62717 002:15
+9 DEX.png DEX 119 3549 Copper7.png Corinthian Bronze x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 104918 007:00 7577 KC.png 63971 002:20
+10 DEX.png DEX 121 3656 Copper7.png Corinthian Bronze x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 105968 008:00 7728 KC.png 65251 002:25
+11 DEX.png DEX 123 3766 Copper7.png Corinthian Bronze x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 107027 009:00 7883 KC.png 66556 002:30
+12 DEX.png DEX 126 3879 Copper7.png Corinthian Bronze x2, Aluminum8.png Aluminum Alloy 9051 x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 108098 010:00 8040 KC.png 67887 002:35
+13 DEX.png DEX 128 3995 Copper7.png Corinthian Bronze x2, Aluminum8.png Aluminum Alloy 9051 x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 109179 011:00 8201 KC.png 69245 002:40
+14 DEX.png DEX 131 4115 Copper7.png Corinthian Bronze x2, Aluminum8.png Aluminum Alloy 9051 x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 110270 012:00 8365 KC.png 70629 002:45
+15 DEX.png DEX 134 4238 Copper7.png Corinthian Bronze x2, Aluminum8.png Aluminum Alloy 9051 x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 111373 013:00 8532 KC.png 72042 002:50
+16 DEX.png DEX 136 4365 Copper7.png Corinthian Bronze x3, Aluminum8.png Aluminum Alloy 9051 x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 112487 014:00 8703 KC.png 73483 002:55
+17 DEX.png DEX 139 4496 Copper7.png Corinthian Bronze x3, Aluminum8.png Aluminum Alloy 9051 x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 113612 015:00 8877 KC.png 74953 003:00
+18 DEX.png DEX 142 4631 Copper7.png Corinthian Bronze x3, Aluminum8.png Aluminum Alloy 9051 x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 114748 016:00 9055 KC.png 76452 003:05
+19 DEX.png DEX 145 4770 Copper7.png Corinthian Bronze x3, Aluminum8.png Aluminum Alloy 9051 x1, Fiber6.png Carbon Fiber x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 115895 017:00 9236 KC.png 77981 003:10
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Blueprint Locations[]

  • Glinty Magnum

Notes[]

  • The magnum is good for breaking armor of higher level haters. Just run away from them, turn and fire, repeat. Once you see their armor break you can then throw a Frongus or Fluffy Shroom. Without armor, they should be easy to take out with a few hits of a good weapon. Don't waste bullets! You can go for headshots with aiming, but it's only recommended to do so at close range due to the magnum's inaccuracy. When shooting point blank at enemies, it is an extremely good idea to hipfire the weapon as the player will "lock on" to an enemy.
  • The later upgrades with the Bronson name are a reference to actor Charles Bronson, who starred in the movie Death Wish. It featured him using his own personal .475 Wildley Magnum pistol.

Mastery Levels[]

Meijin Tip
Meijin scrapbook.png Aim for Lucky 7!

You got a Magnum Weapon? These long range weapons are good for knocking enemies back, and you can combo the enemy with up to 6 successive shots. Does it stop there? Not if you use a Rage Move for the Lucky 7th shot!

Level ABP Bonus Effect
1 0 Starting Rank.
2 5 MAtk.png Atk Power +1 Attack Power increased by 5%.
3 100 MAtk.png Atk Power +2 Attack Power increased by 10%.
4 200 MRage.png Rage Move +1 Rage Move Power increased by 10%.
5 300 MStamina.png Stamina Loss -1 Stamina Consumption reduced by 10%.
6 400 MSkill.png Atk 1: Bullet + Bullet penetration increased.
Enemies cannot guard against them.
7 550 MAtk.png Atk Power +3 Attack Power increased by 17%.
8 700 MGore.png Gore Bonus 1 Goretastic Attack EXP increased by 10%.
9 850 MAtk.png Atk Power +4 Attack Power increased by 24%.
10 1050 MSkill.png Atk 2: Skill Unlocked New Move! Magnum Smash, L1 or R1.
11 1250 MRage.png Rage Move +2 Rage Move Power increased by 25%.
12 1450 MAtk.png Atk Power +5 Attack Power increased by 31%.
13 1700 MGore.png Gore Bonus 2 Goretastic Attack EXP increased by 30%.
14 1950 MStamina.png Stamina Loss -2 Stamina Consumption reduced by 20%.
15 2200 MAtk.png Atk Power +5 Attack Power increased by 41%.
16 2500 MGore.png Gore Bonus 3 Kill Coins from Goretastic Attacks increased by 30%.
17 2800 MStamina.png Stamina Loss -3 Stamina Consumption Reduced by 30%.
18 3100 MRage.png Rage Move +3 Rage Move Power increased by 45%.
19 3450 MAtk.png Atk Power +7 Attack Power increased by 51%.
20 3800 MAtk.png Atk Power +8 Attack Power increased by 61%.

Rank 20 Bonus Summary[]

  • Attack Power increased by 61%.
  • Rage Move Power increased by 45%.
  • Stamina Consumption reduced by 30%.
  • EXP and Kill Coins from Goretastic Attacks increased by 30%.
  • Bullet +: Enemies cannot guard against bullets.
  • L1/R1 Move: Magnum Smash. This is a weak melee attack that consumes durability if it hits.

Demon Gun
Rage Move Mercury Shot — Fire a powerful bullet guaranteed to knock down the enemy.
Guard Power C
Ammo 12/ 48
12/ 96 (T4)
12/ 528 (Uncap)
Rage Cost 2
Faction War Ensemble

The Demon Gun is an event-exclusive alternate Magnum-type weapon. It is no longer available.

Decal Effect
Premium.png
Vigilante.png
Vigilante ★★★★
Special Strengthening
Magnum + Iron Eagle armor bonus.
Equip 1 piece: max of +10% damage the closer you attack. Equip 2: +20%. Equip 3: 30%.
Full set: +100% Magnum Attack Power after dodging. Resets after each attack. Doesn't stack.
Premium.png
Magnum Addict.png
Magnum Addict ★★★★
Special Strengthening
Attack Power +30% for Magnums.

NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.

Demon Gun 1[]

Demon Gun 1 4.png Demon Gun 1 ★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base HP.png HP 200 30 Wood1.png Veneer Plank x2 SPL.png 5 000:01 1400 KC.png 3500 000:01
+1 HP.png HP 204 32 Wood1.png Veneer Plank x2 SPL.png 7 000:03 1470 KC.png 3675 000:02
+2 HP.png HP 208 35 Wood1.png Veneer Plank x2 SPL.png 10 000:05 1543 KC.png 3858 000:03
+3 HP.png HP 212 38 Wood1.png Veneer Plank x2 SPL.png 14 000:07 1620 KC.png 4051 000:04
+4 HP.png HP 216 42 Wood1.png Veneer Plank x2 SPL.png 21 000:09 1701 KC.png 4254 000:05
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Demon Gun 2[]

Demon Gun 2 4.png Demon Gun 2 ★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX.png DEX 25 76 Wood2.png MDF x1, Iron2.png Wire Mountain x1 SPL.png 500 000:10 1400 KC.png 6200 000:08
+1 DEX.png DEX 25 82 Wood2.png MDF x1, Iron2.png Wire Mountain x1 SPL.png 775 000:15 1470 KC.png 6510 000:10
+2 DEX.png DEX 26 90 Wood2.png MDF x1, Iron2.png Wire Mountain x1 SPL.png 1201 000:20 1543 KC.png 6835 000:12
+3 DEX.png DEX 26 98 Wood2.png MDF x1, Iron2.png Wire Mountain x1 SPL.png 1861 000:25 1620 KC.png 7177 000:14
+4 DEX.png DEX 27 107 Wood2.png MDF x1, Iron2.png Wire Mountain x1 SPL.png 2886 000:30 1701 KC.png 7536 000:16
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Demon Gun 3[]

Demon Gun 3 4.png Demon Gun 3 ★★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX.png DEX 88 522 WE Red.png War Ensemble Red Metal x2, WE Green.png War Ensemble Green Metal x1 SPL.png 25000 001:20 1400 KC.png 14300 000:30
+1 DEX.png DEX 89 548 WE Red.png War Ensemble Red Metal x2, WE Green.png War Ensemble Green Metal x1 SPL.png 26250 001:40 1470 KC.png 15015 000:35
+2 DEX.png DEX 91 575 WE Red.png War Ensemble Red Metal x2, WE Green.png War Ensemble Green Metal x1 SPL.png 27562 002:00 1543 KC.png 15765 000:40
+3 DEX.png DEX 93 604 WE Red.png War Ensemble Red Metal x2, WE Green.png War Ensemble Green Metal x1 SPL.png 28940 002:20 1620 KC.png 16554 000:45
+4 DEX.png DEX 95 634 WE Red.png War Ensemble Red Metal x2, WE Green.png War Ensemble Green Metal x1 SPL.png 30387 002:40 1701 KC.png 17381 000:50
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Demon Gun 4[]

Demon Gun 4 4.png Demon Gun 4 ★★★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base DEX.png DEX 100 2523 WE Purple.png War Ensemble Purple Metal x1 SPL.png 79000 003:00 1400 KC.png19700 001:00
+1 DEX.png DEX 102 2649 WE Purple.png War Ensemble Purple Metal x2, Iron6.png Special Steel x1 SPL.png 82950 004:00 1470 KC.png 20685 001:10
+2 DEX.png DEX 104 2781 WE Purple.png War Ensemble Purple Metal x3, Iron6.png Special Steel x2, Wood6.png Snake Wood x1 SPL.png 87097 005:00 1543 KC.png 21719 001:20
+3 DEX.png DEX 106 2920 WE Purple.png War Ensemble Purple Metal x4, Iron6.png Special Steel x3, Wood6.png Snake Wood x2, Oil6.png Biofuel x1 SPL.png 91452 006:00 1620 KC.png 22805 001:30
+4 DEX.png DEX 108 3066 WE Purple.png War Ensemble Purple Metal x5, Iron6.png Special Steel x4, Wood6.png Snake Wood x3, Oil6.png Biofuel x2 SPL.png 96024 007:00 1701 KC.png 23945 001:40
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Demon Gun 4 Uncapped[]

Demon Gun 4 Uncapped 11.png Demon Gun 4 ★★★★★★ (Faction: War Ensemble)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
+5 DEX.png DEX 110 3154 Copper6.png Beryllium Copper x2 SPL.png 100825 003:00 7000 KC.png 59100 002:00
+6 DEX.png DEX 112 3248 Copper6.png Beryllium Copper x2 SPL.png 101833 004:00 7140 KC.png 60282 002:05
+7 DEX.png DEX 114 3346 Copper6.png Beryllium Copper x2 SPL.png 102851 005:00 7282 KC.png 61487 002:10
+8 DEX.png DEX 116 3446 Aluminum7.png Aluminum Alloy 9050 x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 103880 006:00 7428 KC.png 62717 002:15
+9 DEX.png DEX 119 3549 Aluminum7.png Aluminum Alloy 9050 x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 104918 007:00 7577 KC.png 63971 002:20
+10 DEX.png DEX 121 3656 Aluminum7.png Aluminum Alloy 9050 x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 105968 008:00 7728 KC.png 65251 002:25
+11 DEX.png DEX 123 3766 Aluminum7.png Aluminum Alloy 9050 x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x1 SPL.png 107027 009:00 7883 KC.png 66556 002:30
+12 DEX.png DEX 126 3879 Aluminum7.png Aluminum Alloy 9050 x2, Wood8.png Lignum Vitae x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 108098 010:00 8040 KC.png 67887 002:35
+13 DEX.png DEX 128 3995 Aluminum7.png Aluminum Alloy 9050 x2, Wood8.png Lignum Vitae x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 109179 011:00 8201 KC.png 69245 002:40
+14 DEX.png DEX 131 4115 Aluminum7.png Aluminum Alloy 9050 x2, Wood8.png Lignum Vitae x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 110270 012:00 8365 KC.png 70629 002:45
+15 DEX.png DEX 134 4238 Aluminum7.png Aluminum Alloy 9050 x2, Wood8.png Lignum Vitae x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x2,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 111373 013:00 8532 KC.png 72042 002:50
+16 DEX.png DEX 136 4365 Aluminum7.png Aluminum Alloy 9050 x3, Wood8.png Lignum Vitae x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 112487 014:00 8703 KC.png 73483 002:55
+17 DEX.png DEX 139 4496 Aluminum7.png Aluminum Alloy 9050 x3, Wood8.png Lignum Vitae x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 113612 015:00 8877 KC.png 74953 003:00
+18 DEX.png DEX 142 4631 Aluminum7.png Aluminum Alloy 9050 x3, Wood8.png Lignum Vitae x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 114748 016:00 9055 KC.png 76452 003:05
+19 DEX.png DEX 145 4770 Aluminum7.png Aluminum Alloy 9050 x3, Wood8.png Lignum Vitae x1, Copper6.png Beryllium Copper x2, WE Orange.png War Ensemble Orange Metal x3,
WE Platinum.png War Ensemble Platinum Metal x1
SPL.png 115895 017:00 9236 KC.png 77981 003:10
Damage Type
  • 100% Piercing.png Piercing

Total Materials

Blueprint Locations[]

  • Demon Gun
    • Was purchasable from the Hernia as part of the Killer7 collab. The event period was from 4/26/2018 – 5/24/2018.

Notes[]

  • The magnum is good for breaking armor of higher level haters. Just run away from them, turn and fire, repeat. Once you see their armor break you can then throw a Frongus or Fluffy Shroom. Without armor, they should be easy to take out with a few hits of a good weapon. Don't waste bullets! You can go for headshots with aiming, but it's only recommended to do so at close range due to the magnum's inaccuracy. When shooting point blank at enemies, it is an extremely good idea to hipfire the weapon as the player will "lock on" to an enemy.

Mastery Levels[]

Meijin Tip
Meijin scrapbook.png Aim for Lucky 7!

You got a Magnum Weapon? These long range weapons are good for knocking enemies back, and you can combo the enemy with up to 6 successive shots. Does it stop there? Not if you use a Rage Move for the Lucky 7th shot!

Level ABP Bonus Effect
1 0 Starting Rank.
2 5 MAtk.png Atk Power +1 Attack Power increased by 5%.
3 100 MAtk.png Atk Power +2 Attack Power increased by 10%.
4 200 MRage.png Rage Move +1 Rage Move Power increased by 10%.
5 300 MStamina.png Stamina Loss -1 Stamina Consumption reduced by 10%.
6 400 MSkill.png Atk 1: Bullet + Bullet penetration increased.
Enemies cannot guard against them.
7 550 MAtk.png Atk Power +3 Attack Power increased by 17%.
8 700 MGore.png Gore Bonus 1 Goretastic Attack EXP increased by 10%.
9 850 MAtk.png Atk Power +4 Attack Power increased by 24%.
10 1050 MSkill.png Atk 2: Skill Unlocked New Move! Magnum Smash, L1 or R1.
11 1250 MRage.png Rage Move +2 Rage Move Power increased by 25%.
12 1450 MAtk.png Atk Power +5 Attack Power increased by 31%.
13 1700 MGore.png Gore Bonus 2 Goretastic Attack EXP increased by 30%.
14 1950 MStamina.png Stamina Loss -2 Stamina Consumption reduced by 20%.
15 2200 MAtk.png Atk Power +5 Attack Power increased by 41%.
16 2500 MGore.png Gore Bonus 3 Kill Coins from Goretastic Attacks increased by 30%.
17 2800 MStamina.png Stamina Loss -3 Stamina Consumption Reduced by 30%.
18 3100 MRage.png Rage Move +3 Rage Move Power increased by 45%.
19 3450 MAtk.png Atk Power +7 Attack Power increased by 51%.
20 3800 MAtk.png Atk Power +8 Attack Power increased by 61%.

Rank 20 Bonus Summary[]

  • Attack Power increased by 61%.
  • Rage Move Power increased by 45%.
  • Stamina Consumption reduced by 30%.
  • EXP and Kill Coins from Goretastic Attacks increased by 30%.
  • Bullet +: Enemies cannot guard against bullets.
  • L1/R1 Move: Magnum Smash. This is a weak melee attack that consumes durability if it hits.

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