DUKE-02 Sniper Rifle | |
---|---|
Rage Move | One-Shot Kill — Fires high-power bullets at the target's head. |
Guard Power | C |
Ammo | 4/ 16 4/ 8 (T4) 4/ 56 (Uncap) |
Rage Cost | 3 |
Faction | War Ensemble |
Sniper Rifles are weapons in Let it Die. A weapon to go for Headshots if there ever was one, this two handed gun packs a wallop at a distance with the downside of being left vulnerable while firing due to its long reloading animation. This weapon starts with a swaying aim when trying to use the scope, but with a few Mastery Ranks, the scope becomes completely still.
Variants include the event-exclusive GLIDER and the very rare Hellhound.
Decal | Effect |
---|---|
Full Metal Jacket ★★★★ Special Strengthening Sniper rifle + Silent Sniper armor bonus. 1 piece of armor: Sniper rifle headshot Attack Power +30%. 2 pieces: +50%. 3 pieces: +70%. Full set: last bullet +50% Attack Power. | |
Sniper Rifle Addict ★★★★ Special Strengthening Attack Power +30% for Sniper Rifles. |
Contents
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
DUKE-02 Sniper Rifle[]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
97 | ![]() ![]() ![]() |
![]() |
000:01 | 1400 | ![]() |
000:01 |
+1 | ![]() |
104 | ![]() ![]() ![]() |
![]() |
000:03 | 1470 | ![]() |
000:02 |
+2 | ![]() |
113 | ![]() ![]() ![]() |
![]() |
000:05 | 1543 | ![]() |
000:03 |
+3 | ![]() |
122 | ![]() ![]() ![]() |
![]() |
000:07 | 1620 | ![]() |
000:04 |
+4 | ![]() |
131 | ![]() ![]() ![]() |
![]() |
000:09 | 1701 | ![]() |
000:05 |
Damage Type
Total Materials
|
DUKE-02 Sniper Rifle E[]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
249 | ![]() ![]() ![]() ![]() |
![]() |
000:30 | 1400 | ![]() |
000:18 |
+1 | ![]() |
268 | ![]() ![]() ![]() ![]() |
![]() |
000:40 | 1470 | ![]() |
000:20 |
+2 | ![]() |
290 | ![]() ![]() ![]() ![]() |
![]() |
000:50 | 1543 | ![]() |
000:22 |
+3 | ![]() |
313 | ![]() ![]() ![]() ![]() |
![]() |
001:00 | 1620 | ![]() |
000:24 |
+4 | ![]() |
338 | ![]() ![]() ![]() ![]() |
![]() |
001:10 | 1701 | ![]() |
000:26 |
Damage Type
Total Materials
|
DUKE-13 Sniper Rifle[]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
708 | ![]() ![]() ![]() ![]() |
![]() |
001:20 | 1400 | ![]() |
000:30 |
+1 | ![]() |
757 | ![]() ![]() ![]() ![]() |
![]() |
001:40 | 1470 | ![]() |
000:35 |
+2 | ![]() |
810 | ![]() ![]() ![]() ![]() |
![]() |
002:00 | 1543 | ![]() |
000:40 |
+3 | ![]() |
867 | ![]() ![]() ![]() ![]() |
![]() |
002:20 | 1620 | ![]() |
000:45 |
+4 | ![]() |
928 | ![]() ![]() ![]() ![]() |
![]() |
002:40 | 1701 | ![]() |
000:50 |
Damage Type
Total Materials
|
DUKE-13 Sniper Rifle E[]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
1645 | ![]() ![]() ![]() ![]() |
![]() |
003:00 | 1400 | ![]() |
001:00 |
+1 | ![]() |
1727 | ![]() ![]() ![]() ![]() |
![]() |
004:00 | 1470 | ![]() |
001:10 |
+2 | ![]() |
1813 | ![]() ![]() ![]() ![]() |
![]() |
005:00 | 1543 | ![]() |
001:20 |
+3 | ![]() |
1904 | ![]() ![]() ![]() ![]() ![]() |
![]() |
006:00 | 1620 | ![]() |
001:30 |
+4 | ![]() |
1999 | ![]() ![]() ![]() ![]() ![]() |
![]() |
007:00 | 1701 | ![]() |
001:40 |
Damage Type
Total Materials
|
DUKE-13 Sniper Rifle E Uncapped[]
Blueprint Locations[]
- DUKE-02 Sniper Rifle
- Has an obtainable Blueprint on Floors 16-20.
- Random reward from Uncle Prime Box
Notes[]
- Great for picking off enemies at long range but, like any firearm, the sound will attract nearby enemies.
- Particularly useful on Bone Tubers since you can usually one-shot them before they can see you and dash over.
- Contrary to its name, the rage move One-Shot Kill is not a guaranteed kill. It can be blocked but will still be a headshot.
- The bullet can go through multiple enemies if they are lined up. It is possible to kill 2-3 enemies with a single bullet aimed as a headshot.
- If fighting a high level Hater 1-on-1, use mushrooms that inflict some sort of status ailment (Sleep, Poison, Blindness, etc) to score easy headshots for critical damage or Gore-tastic finisher.
Mastery Levels[]
Rank 20 Bonus Summary[]
- Attack Power increased by 61%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- Aim+: Scope sway and blur are reduced.
- L1/R1 Move: Sniper Smash. This is a weak melee attack that consumes durability if it hits.
GLIDER | |
---|---|
Rage Move | One-Shot Kill — Fires high-power bullets at the target's head. |
Guard Power | C |
Ammo | 4/ 16 4/ 8 (T4) 4/ 56 (Uncap) |
Rage Cost | 3 |
Faction | War Ensemble |
The GLIDER is an event-exclusive alternate Sniper Rifle-type weapon. It is no longer available.
Decal | Effect |
---|---|
Full Metal Jacket ★★★★ Special Strengthening Sniper rifle + Silent Sniper armor bonus. 1 piece of armor: Sniper rifle headshot Attack Power +30%. 2 pieces: +50%. 3 pieces: +70%. Full set: last bullet +50% Attack Power. | |
Sniper Rifle Addict ★★★★ Special Strengthening Attack Power +30% for Sniper Rifles. |
Contents
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
GLIDER 1[]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
100 | ![]() |
![]() |
000:01 | 1400 | ![]() |
000:01 |
+1 | ![]() |
108 | ![]() |
![]() |
000:03 | 1470 | ![]() |
000:02 |
+2 | ![]() |
116 | ![]() |
![]() |
000:05 | 1543 | ![]() |
000:03 |
+3 | ![]() |
125 | ![]() |
![]() |
000:07 | 1620 | ![]() |
000:04 |
+4 | ![]() |
136 | ![]() |
![]() |
000:09 | 1701 | ![]() |
000:05 |
Damage Type
Total Materials
|
GLIDER 2[]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
257 | ![]() |
![]() |
000:30 | 1400 | ![]() |
000:18 |
+1 | ![]() |
277 | ![]() |
![]() |
000:40 | 1470 | ![]() |
000:20 |
+2 | ![]() |
299 | ![]() |
![]() |
000:50 | 1543 | ![]() |
000:22 |
+3 | ![]() |
323 | ![]() |
![]() |
001:00 | 1620 | ![]() |
000:24 |
+4 | ![]() |
349 | ![]() |
![]() |
001:10 | 1701 | ![]() |
000:26 |
Damage Type
Total Materials
|
GLIDER 3[]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
730 | ![]() ![]() ![]() ![]() |
![]() |
001:20 | 1400 | ![]() |
000:30 |
+1 | ![]() |
781 | ![]() ![]() ![]() ![]() |
![]() |
001:40 | 1470 | ![]() |
000:35 |
+2 | ![]() |
835 | ![]() ![]() ![]() ![]() |
![]() |
002:00 | 1543 | ![]() |
000:40 |
+3 | ![]() |
894 | ![]() ![]() ![]() ![]() |
![]() |
002:20 | 1620 | ![]() |
000:45 |
+4 | ![]() |
956 | ![]() ![]() ![]() ![]() |
![]() |
002:40 | 1701 | ![]() |
000:50 |
Damage Type
Total Materials
|
GLIDER 4[]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
1695 | ![]() ![]() ![]() ![]() |
![]() |
003:00 | 1400 | ![]() |
001:00 |
+1 | ![]() |
1779 | ![]() ![]() ![]() ![]() |
![]() |
004:00 | 1470 | ![]() |
001:10 |
+2 | ![]() |
1868 | ![]() ![]() ![]() ![]() |
![]() |
005:00 | 1543 | ![]() |
001:20 |
+3 | ![]() |
1962 | ![]() ![]() ![]() ![]() ![]() |
![]() |
006:00 | 1620 | ![]() |
001:30 |
+4 | ![]() |
2060 | ![]() ![]() ![]() ![]() ![]() |
![]() |
007:00 | 1701 | ![]() |
001:40 |
Damage Type
Total Materials
|
GLIDER 4 Uncapped[]
Blueprint Locations[]
- GLIDER 1
- From the Killer7 collab. The event period was from 4/26/2018 – 5/24/2018.
Notes[]
- Great for picking off enemies at long range but, like any firearm, the sound will attract nearby enemies.
- Particularly useful on Bone Tubers since you can usually one-shot them before they can see you and dash over.
- Contrary to its name, the rage move One-Shot Kill is not a guaranteed kill. It can be blocked but will still be a headshot.
- The bullet can go through multiple enemies if they are lined up. It is possible to kill 2-3 enemies with a single bullet aimed as a headshot.
- If fighting a high level Hater 1-on-1, use mushrooms that inflict some sort of status ailment (Sleep, Poison, Blindness, etc) to score easy headshots for critical damage or Gore-tastic finisher.
Mastery Levels[]
Rank 20 Bonus Summary[]
- Attack Power increased by 61%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- Aim+: Scope sway and blur are reduced.
- L1/R1 Move: Sniper Smash. This is a weak melee attack that consumes durability if it hits.
Hellhound | |
---|---|
![]() | |
Rage Move | One-Shot Kill — Fires high-power bullets at the target's head. |
Guard Power | C |
Ammo | 12/ 48 |
Rage Cost | 3 |
Faction | War Ensemble |
The Hellhound is a powerful Sniper Rifle and one of the very rare TENGOKU Weapons, as the blueprint may only be found there. The blueprint can be rarely obtained from silver chests throughout Tengoku, as well as any chests dropped by haters.
It may be available in the Bloodnium Exchange (as a weapon, not a blueprint) for 3000.
Decal | Effect |
---|---|
Full Metal Jacket ★★★★ Special Strengthening Sniper rifle + Silent Sniper armor bonus. 1 piece of armor: Sniper rifle headshot Attack Power +30%. 2 pieces: +50%. 3 pieces: +70%. Full set: last bullet +50% Attack Power. | |
Sniper Rifle Addict ★★★★ Special Strengthening Attack Power +30% for Sniper Rifles. |
NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.
Hellhound[]
Level | Required | ATK | Materials | SPL Cost | R&D Time | Durability | KC Cost | Restock |
---|---|---|---|---|---|---|---|---|
Base | ![]() |
2600 | ![]() ![]() ![]() ![]() ![]() |
![]() |
006:00 | 8400 | ![]() |
010:00 |
+1 | ![]() |
2652 | ![]() ![]() ![]() ![]() ![]() |
![]() |
007:00 | 8568 | ![]() |
010:00 |
+2 | ![]() |
2705 | ![]() ![]() ![]() ![]() ![]() |
![]() |
008:00 | 8739 | ![]() |
010:00 |
+3 | ![]() |
2759 | ![]() ![]() ![]() ![]() ![]() |
![]() |
009:00 | 8914 | ![]() |
010:00 |
+4 | ![]() |
2814 | ![]() ![]() ![]() ![]() ![]() |
![]() |
010:00 | 9092 | ![]() |
010:00 |
Damage Type
Total Materials
|
Blueprint Locations[]
- Hellhound
- Can be found in TENGOKU in Silver Chests found from Haters or on the floor.
Notes[]
- Great for picking off enemies at long range but, like any firearm, the sound will attract nearby enemies.
- Particularly useful on Bone Tubers since you can usually one-shot them before they can see you and dash over.
- Contrary to its name, the rage move One-Shot Kill is not a guaranteed kill. It can be blocked but will still be a headshot.
- The bullet can go through multiple enemies if they are lined up. It is possible to kill 2-3 enemies with a single bullet aimed as a headshot.
- If fighting a high level Hater 1-on-1, use mushrooms that inflict some sort of status ailment (Sleep, Poison, Blindness, etc) to score easy headshots for critical damage or Gore-tastic finisher.
Mastery Levels[]
Rank 20 Bonus Summary[]
- Attack Power increased by 61%.
- Rage Move Power increased by 45%.
- Stamina Consumption reduced by 30%.
- EXP and Kill Coins from Goretastic Attacks increased by 30%.
- Aim+: Scope sway and blur are reduced.
- L1/R1 Move: Sniper Smash. This is a weak melee attack that consumes durability if it hits.