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Spike Crusher
Spike Crusher
Rage Move Devastation — Unleashes a barrage of powerful strikes.
Guard Power B
Stamina C
Rage Cost 3
Ammo 550/ 0
Faction D.O.D. ARMS

The Spike Crusher is a weapon in Let it Die, wielded by the D.O.D. ARMS Forcemen, White Steel.

It is a spiked mace that seems to be fashioned together out of MANY hand drills, screwdrivers, knives and chisels, wrapped around a long handle with an explosive in the center, allowing it to explode and shoot spikes. The weapon is a bit slow but hits hard with an even more devastating combo attack.

NOTE: Helmet bonus does not count towards meeting the requirement for being able to use gear.

Spike Crusher[ | ]

Spike Crusher 4 Spike Crusher ★★★★★★ (Faction: D.O.D. ARMS)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
Base STR STR 100 1814 Iron5 Ultra-pure Iron x2, DOD Green D.O.D. ARMS Green Metal x2,
DOD Black D.O.D. ARMS Black Metal x2, DOD Red D.O.D. ARMS Red Metal x2
SPL 79000 003:00 18200 KC 195500 001:00
+1 STR STR 103 1940 Iron5 Ultra-pure Iron x2, DOD Green D.O.D. ARMS Green Metal x2,
DOD Black D.O.D. ARMS Black Metal x2, DOD Red D.O.D. ARMS Red Metal x2
SPL 82950 004:00 18200 KC 205275 001:10
+2 STR STR 106 2076 Iron5 Ultra-pure Iron x2, DOD Green D.O.D. ARMS Green Metal x2,
DOD Black D.O.D. ARMS Black Metal x2, DOD Red D.O.D. ARMS Red Metal x2
SPL 87097 005:00 18200 KC 215538 001:20
+3 STR STR 109 2222 Iron5 Ultra-pure Iron x2, DOD Green D.O.D. ARMS Green Metal x2,
DOD Black D.O.D. ARMS Black Metal x2, DOD Red D.O.D. ARMS Red Metal x2,
DOD 44CE D.O.D. ARMS 44CE Metal x1
SPL 91452 006:00 18200 KC 226315 001:30
+4 STR STR 112 2377 Iron5 Ultra-pure Iron x2, DOD Green D.O.D. ARMS Green Metal x2,
DOD Black D.O.D. ARMS Black Metal x2, DOD Red D.O.D. ARMS Red Metal x2,
DOD 44CE D.O.D. ARMS 44CE Metal x2
SPL 96024 007:00 18200 KC 237631 001:40
Damage Type
  • 100% Blunt Blunt

Total Materials

Spike Crusher Uncapped[ | ]

Spike Crusher Uncapped 19 Spike Crusher ★★★★★★ (Faction: D.O.D. ARMS)
Level Required ATK Materials SPL Cost R&D Time Durability KC Cost Restock
+5 STR STR 116 2472 DOD 44CE D.O.D. ARMS 44CE Metal x1 SPL 100825 003:00 18200 KC 249513 002:00
+6 STR STR 118 2496 DOD 44CE D.O.D. ARMS 44CE Metal x1 SPL 101833 004:00 18200 KC 249513 002:05
+7 STR STR 120 2521 DOD 44CE D.O.D. ARMS 44CE Metal x1 SPL 102851 005:00 18200 KC 249513 002:10
+8 STR STR 123 2546 Iron7 Chrome-Moly x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x1 SPL 103880 006:00 18200 KC 249513 002:15
+9 STR STR 125 2572 Iron7 Chrome-Moly x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x1 SPL 104918 007:00 18200 KC 249513 002:20
+10 STR STR 128 2598 Iron7 Chrome-Moly x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x1 SPL 105968 008:00 18200 KC 249513 002:25
+11 STR STR 130 2624 Iron7 Chrome-Moly x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x1 SPL 107027 009:00 18200 KC 249513 002:30
+12 STR STR 133 2650 Iron7 Chrome-Moly x2, Copper8 Orichalcum x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x2,
DOD Platinum D.O.D. ARMS Platinum Metal x1
SPL 108098 010:00 18200 KC 249513 002:35
+13 STR STR 135 2676 Iron7 Chrome-Moly x2, Copper8 Orichalcum x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x2,
DOD Platinum D.O.D. ARMS Platinum Metal x1
SPL 109179 011:00 18200 KC 249513 002:40
+14 STR STR 138 2703 Iron7 Chrome-Moly x2, Copper8 Orichalcum x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x2,
DOD Platinum D.O.D. ARMS Platinum Metal x1
SPL 110270 012:00 18200 KC 249513 002:45
+15 STR STR 141 2730 Iron7 Chrome-Moly x2, Copper8 Orichalcum x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x2,
DOD Platinum D.O.D. ARMS Platinum Metal x1
SPL 111373 013:00 18200 KC 249513 002:50
+16 STR STR 144 2757 Iron7 Chrome-Moly x3, Copper8 Orichalcum x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x3,
DOD Platinum D.O.D. ARMS Platinum Metal x1
SPL 112487 014:00 18200 KC 249513 002:55
+17 STR STR 147 2785 Iron7 Chrome-Moly x3, Copper8 Orichalcum x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x3,
DOD Platinum D.O.D. ARMS Platinum Metal x1
SPL 113612 015:00 18200 KC 249513 003:00
+18 STR STR 150 2813 Iron7 Chrome-Moly x3, Copper8 Orichalcum x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x3,
DOD Platinum D.O.D. ARMS Platinum Metal x1
SPL 114748 016:00 18200 KC 249513 003:05
+19 STR STR 153 2841 Iron7 Chrome-Moly x3, Copper8 Orichalcum x1, DOD 44CE D.O.D. ARMS 44CE Metal x1, DOD Orange D.O.D. ARMS Orange Metal x3,
DOD Platinum D.O.D. ARMS Platinum Metal x1
SPL 115895 017:00 18200 KC 249513 003:10
Damage Type
  • 100% Blunt Blunt

Total Materials

Blueprint Locations[ | ]

  • Spike Crusher
    • The Blueprint for the Spike Crusher can be obtained from the Gold Chest in White Steel's area after defeating him on Hard (Floor 5: OMENO-INARI) or Nightmare (Floor 8 KO-ONI).

Notes[ | ]

  • It has a swing similar to the Chopper weapons.
  • The main combo string of this weapon is a true combo as long as you don't delay any of the hits, and the 3rd hit knocks down.
  • This is one of the only melee weapons to have Ammo, 1 ammo is spent every time you do the 3rd attack in the string or you do an L1/R1 attack.
  • The weapon can still be used if empty on ammo, but it loses the extra damage on the final hit of the string or the R1/L1 attack.
  • It also has the superior durability of Forcemen equipment, and thus has about 11x the durability of a normal weapon.
  • This weapon also has very wide swings so beware accidentally hitting walls.
  • Repairing this weapon with shrooms such as Fun Fungus does not replenish ammo.
  • Dual-wielding this weapon makes your combo come out faster if you alternate swings.

Mastery Levels[ | ]

Meijin Tip
Meijin scrapbook Every Rose Has Its Thorns

Heard you got a Spiky Crusher! Rock on! It's not the fastest, but it's got a long reach and its explosion AoE attacks are perfect for when the enemy's got you surrounded! Plus, its Rage Move is pretty killer... Did I mention I'm afraid of needles?

Level ABP Bonus Effect
1 0 Starting Rank.
2 5 MAtk Atk Power +1 Attack Power increased by 5%.
3 100 MAtk Atk Power +2 Attack Power increased by 10%.
4 200 MRage Rage Move +1 Rage Move Power increased by 10%.
5 300 MStamina Stamina Loss -1 Stamina Consumption reduced by 10%.
6 400 MSkill Atk 1: Skill Unlocked New Move! Power Crush Combo
Delay your input at combo level 3 of L2 or R2 to unleash.
7 550 MAtk Atk Power +3 Attack Power increased by 17%.
8 700 MGore Gore Bonus 1 Goretastic Attack EXP increased by 10%.
9 850 MAtk Atk Power +4 Attack Power increased by 24%.
10 1050 MSkill Atk 2: Skill Unlocked New Move! Power Crush using L1 or R1.
11 1250 MRage Rage Move +2 Rage Move Power increased by 25%.
12 1450 MAtk Atk Power +5 Attack Power increased by 31%.
13 1700 MGore Gore Bonus 2 Goretastic Attack EXP increased by 30%.
14 1950 MStamina Stamina Loss -2 Stamina Consumption reduced by 20%.
15 2200 MAtk Atk Power +5 Attack Power increased by 41%.
16 2500 MGore Gore Bonus 3 Kill Coins from Goretastic Attacks increased by 30%.
17 2800 MStamina Stamina Loss -3 Stamina Consumption Reduced by 30%.
18 3100 MRage Rage Move +3 Rage Move Power increased by 45%.
19 3450 MAtk Atk Power +7 Attack Power increased by 51%.
20 3800 MAtk Atk Power +8 Attack Power increased by 61%.

Rank 20 Bonus Summary[]

  • Attack Power increased by 61%.
  • Rage Move Power increased by 45%.
  • Stamina Consumption reduced by 30%.
  • EXP and Kill Coins from Goretastic Attacks increased by 30%.
  • Power Crush Combo, Delay your input at Combo level 3 or R2/L2 to unleash.
  • Power Crush using L1 or R1.
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